The Project

The assignment was to use technology to improve the well-being of a specific person, in this case a 'preacher of an uncommon religion'. The idea is to train the design muscles in creating appropriate interventions for specific contexts.

Project Details

  • year 2019
  • client Master Design for Interaction
  • nature Group Project
  • what I did Design Research, Interaction Prototyping


Problem Scenario

Preachers of uncommon religions all face the same problem: their ideas are too extreme for a general audience, which leads to rejection and mockery. This project is built around the controversial ideas of the Voluntary Human Extinction Movement.

VISION    Manipulating the audience into wilfully joining 'our side'.

INTERACTION    Like being a god: visionary, almighty, purposeful.


The Shrine of Tolerance

In the Shrine of Tolerance, people are invited to paint their perfect picture of the world. After choosing a topic they care about, they can begin to improve the world they are seeing in front of them by erasing things they don't like. With every new scene it becomes more clear that you are actually erasing people. The experience ends with the preacher explaining their point of view.


Technology

Inside the shrine is a beamer that projects downwards. People interact with it through an infra-red pen, of which the light is picked up by a Wii-Mote and used as mouse input to the digital prototype.

Three things I've learned

  1. If you don't know where to start, just do something weird. I'm usually pretty serious but it works.
  2. People bring a lot of themselves to the table in any interaction; as a designer you can leave space for this.
  3. First I struggled appreciating this project because it was far from perfect, until people turned out to be so enthusiastic about it: it doesn't have to be perfect for people to understand and appreciate it.

MORE WORK

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