The Project

As Vattenfall Solar Team investigated four-seater solar cars, they wanted to know: what does a family solar car look like in a future world, with a focus on the interior design? I took this opportunity to learn more about Vision in Product Design, a method that helps the designer formulate what effect a future design should have on the people who use it. This experience completely reframed my view on design.

Project Details

  • year 2018
  • client Bachelor Thesis for Vattenfall Solar Team
  • nature Individual Project
  • what I did Reframing Method, Design for Human Needs, Interface Design

Problem Scenario

Solar technology enables leisurely driving with little environmental consequence. At the same time, technology filled lives have lots of consequences. People are disconnecting from each other and the physical world, which leads to identity crises and alienation. Also, an increasingly safe and organised world causes people to look for new ways to challenge themselves. The fact that people create stories around everything they do became the vantage point for turning this situation around.

VISION   We want people to create shared stories about meaningful endeavours, by allowing them to play a role in taking maximum advantage of the world they move through.

INTERACTION   Like sailing a sailboat together: challenging, connecting, adventurous.

The Car as a Compass

By turning the car interior into an enormous shared compass, exploration and wayfinding cannot be done by the driver alone anymore. This strengthens the connection between the occupants and the world around them.

Interaction with the Compass

The compass displays places around the vehicle. It allows the occupants to explore the surroundings by enquiring about things they see. It also supports navigating towards a destination.

Three things I've learned

  1. Integrating information, and developing coherent stories, strategies and designs is something I am good at and really enjoy.
  2. Documenting your process well is key to communication of your ideas and activities
  3. Validating assumptions is a skill I need to develop.


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